Hey guys! I’m still in the process of applying and looking for jobs. While getting my reel reviewed by Kevin Regamey at Reel Talk, (Link to my reel talk review: https://www.twitch.tv/videos/402701553?t=00h50m48s) he mentioned this “YAGAHA” written by Ariel Gross and I decided to take a closer look at it! Behold, the ultimate truth of game audio hiring process and how to prepare for it:
How to Mass Render and Export SFX Variation Files
Sleep Early, Work Out, and Read Books.
Transitioning is difficult, and it happens to everyone. I was a student who was used to studying for tests, working on projects with deadlines and having everything handed to me. After graduation, everything changed - now there’s loans to pay off, financial independency, places to go to and people to meet.
Good Git practices - Learning from mistakes
What I learned from Sound Design Demo Derby and Reel Talk!
NETWORKING MINDSET AT EVENTS: Students & INTROVERTS
Unity Collab + Wwise Tutorial
For some reason, this information was extremely difficult to find anywhere. Many small and student projects could benefit from working quickly on Unity Collab + Wwise.
So I decided to create a tutorial for others. Hope this helps!