Hi, I’m Daniel. I’m a game sound designer.
I love learning about audio, especially in the technical side of things! When I am not blowing stuff up in my garage and recording interesting sounds, I am learning new implementation techniques or just testing weird cool stuff on Wwise.
I graduated from CSU Long Beach in December 2018 with a Bachelor of Music in Music Composition. In the prior year, I was selected as a Game Audio Network Guild scholar of 2017.
I worked as a Conference Associate during GDC 2019 and 2018.
I’m currently at Riot Games as an Associate Sound Designer.
Games that I’m enjoying right now:
League of Legends
(I need to play other games!!!)
Games that I’m looking forward to: