Hi, I’m Daniel. I’m a passionate video game sound designer, composer and audio implementer. Thank you for checking out my demo reel! There’s nothing that makes me happier than playing and designing audio for games!

I graduated from CSULB in December 2018 with a bachelors of art in music composition, and was part of the class of Game Audio Network Guild scholars of 2017. During my studies in school, I worked on about 20 different game projects. I’m a 2018 & 2019 Conference Associate at Game Developers Conference.

My most recent project was Food Drive: Race against Hunger with Gamers for Good. I’m also in the middle of making my own little indie game called Flight.

Main Skills: Music, Sound Design, Wwise, FMOD, Unity, UE4, Logic Pro, Reaper, Cubase,

Additional Skills: Adobe Photoshop, Final Cut X, MaxMSP, basic C#.




Food drive - (Gamers for Good)

Sound Designer, Composer, Audio Implementer (Wwise, Unity, C#)


Flight - personal project

Game Designer, Sound Designer, Composer, Audio Implementer (Wwise, Unity, C#)



Sound Designer, Composer, Audio Implementer (Wwise, FMOD, Unity, C#)