15 Lessons from 15 projects I got to work on!

Hey guys! Today, I wanted to share my experience when it comes to getting on to a project.
You can also say that this is more like a journal, remembering the fond memories of every project I dedicated my time on! :)

If you’re reading this and you were hoping to get some experience in game jams and want to work on indie games, or have a portfolio piece to apply to a studio, then you’re at the right place!

My Thought Process behind Sound Redesign for Akali

Hey guys! So I’ve been looking closely at League of Legend’s sounds and playing a lot of League recently to understand what exactly is their signature sound and how they work in game.

I wanted to try practicing my sound design with their seemingly endless roster of champions and skins, and what better way to start with a really cool looking assassin Akali, who I really wish I can play better?!

Yet Another Game Audio Hiring Article - How to be Ready and be Hired

Hey guys! I’m still in the process of applying and looking for jobs. While getting my reel reviewed by Kevin Regamey at Reel Talk, (Link to my reel talk review: https://www.twitch.tv/videos/402701553?t=00h50m48s) he mentioned this “YAGAHA” and I decided to take a closer look at it! Behold, the ultimate truth of game audio hiring process and how to prepare for it: