Hi, I’m Daniel. I’m a passionate video game composersound designer, audio implementor. There’s nothing that makes me happier than playing, designing and working on audio for games! Thank you for checking out my demo reel!

I graduated from CSULB in December 2018 with a bachelors of art in music composition, and was part of the class of Game Audio Network Guild scholars of 2017. During my studies at CSULB, I worked on about 20 different game projects. I’m a 2018 & 2019 Conference Associate at Game Developers Conference.

I’m currently working on Scary World with Gamers for Good, Garden Warrior with Little Pebbles Studio and BeachComber with graduate students from USC. I’m also in the middle of making my own little indie game called Flight.

Main Skills: Music, Sound Design, Wwise, Unity, UE4, Logic Pro, Reaper, Cubase

Additional Skills: Adobe Photoshop, Final Cut X, MaxMSP, basic C#.